"Amatria" is a luminous and interactive sculptural landscape located in the atrium of Luddy Hall. The sculpture is comprised of 3D-printed formations and mesh-like canopies filled with pulsing mechanisms. Read original article.
Bristling white fronds, tubes of geometric wiring and fluid-filled glass bulbs hang within a creature-like installation swooping above the central staircase in Luddy Hall.
Brightly lit by small LED spotlights, the structure whispers, vibrates and flashes light in response to movements in its surroundings.
The sculpture's name is Amatria.
“It provides an engaging, interactive, computerized environment that feels not human, but alive,” Ph.D. student Andreas Bueckle said.
Portions of the interactive art installation can be seen from any vantage point on the fourth floor of Luddy Hall, the state-of-the-art facility that opened in January 2018 and houses the departments of computer science, information and library science
and intelligent systems engineering.
Canadian artist and architect Phillip Beesley calls his work sentient architecture, referring to the combination of art, architecture and intelligent system technology that composes the seemingly living landscape.
It took about 200 volunteers including students from several different IU schools to put the massive piece together (Lindsey Wright/WTIU-WFIU News).
But one particular element of the state-of-the-art building stands out.
“Amatria” is the name of the new “sentient” art sculpture, and it’s located in a glass atrium space on the building’s fourth floor.
Katy Börner, an information science and engineering professor at IU, says the massive piece senses people as they walk past and even greets and interacts with them.
“Amatria is made out of many different types of materials,” Börner says. “You might see many plastic pieces, you see scaffolds made out of metal, you also see glass vessels filled with vinegar serving as vinegar batteries.”